![]() ➞ Give ally units +1 power and stealth.Īlongside the tweak to Hunter is a tweak to Blood Moon, in the form of reducing the power boost it grants, as well as giving it a thematic tweak and element of risk through giving your whole board stealth, meaning that while Hunter allows you to bypass enemy defenses, it also drops guard off your own units, leaving you open to a potential counterattack. Additionally, trading one health for two power lets her push more damage, while making her easier to remove, making her guard negating ability easier to answer past the initial turn she is played. With Banner, she now carries more tempo value on her own, allowing proactive trades to be taken. In the case of Hunter, her 2/4 body just didn’t offer enough value to make her a compelling curve play. As a rule, we want units with attached spells to present a compelling argument for playing themselves with or without their attached spell. The first part of this tweak is focused on making Blood Hunter itself more valuable. While having powerful finishers is healthy, the centralizing nature of Hunter was slightly problematic, and prompted an adjustment to it and its spell. We’ve got some more limited changes this week, largely focusing on encouraging more back and forth gameplay via increasing players ability to interact with a few particularly polarizing cards and strategies.īlood Hunter has been a bit of a boogeyman for some time now. Welcome to patch 85 everyone! It's good to be back after a restful holiday season. Fixed a bug where units would stay gray after leaving the graveyard.Fixed mouseovers and taps on the graveyard sometimes opening details for an attachment.Fixed the wrong SkyTag displaying in Conquest matches.The in-game "Disable Screenshake" setting has been renamed to "Reduce Motion", and it will also apply to the hover effect on units that can attack.Fixed a bug causing the error "entity does not have component of type ' interactiveIndicators'".Fixed a bug where Grasping Maiden would resurrect units with the attachments their base cards had, instead of the attachments they had when they were captured by Maiden.Now it only gives 2 mana next turn if you have 0 after it's cast, like the card says. Fixed a bug where Lotus' Reflection always gave 2 mana next turn.Fixed a bug causing the error "cannot read property 'get' of undefined".Fixed a bug causing the error "cannot read property 'state' of undefined".Triggers are now fully resolved in between Sunset and Sunrise phases. Fixed a bug where Disciple of Gusto would prevent damage from an opponent's Krakus trigger.These issues could cause a desync between the game client & the actual state of the game, causing duplicate copies of units, fields that seemed over-filled, ghost versions of units that couldn't be interacted with, and other terrifying bugs. Fixed issues caused by Pharonis, Jar of Souls, and other effects that move units & cards around.Fixed a bug where units would enter, leave, and enter the grave sidebar again if it had been granted a trait it didn't originally have.Fixed some weird in-game bugs relating to slow loading that had various symptoms.The Buff & Debuff icons in the deck sidebar are back.We've re-added the required app update on iOS and Android apps, now that the update should be rolled out to everyone's app store.Playing the ranked warm-up games after level 15 has been fixed.The label showing number of cards matching a search in the library or market has been re-added.The lore on Mass Confuse & Ari's Insight have been corrected.Glacial Hulk has the correct background now.Revamped the design of errors in the menu for more clarity.Hero emote lines have been tweaked: Now all heroes will say "gg" or "good game" when you use the GG emote.Multiple errors in the menu are now condensed into one.Switching between Buy & Sell keeps the card type you have selected (Gold/Silver).Added info about card types & elements in deck when hovering the deck.Upgraded the tooltips on hovered cards. ![]() Added a gentle floating & bobbing animation to signify characters that can attack.Your browser does not support the HTML5 video tag. □ Check out the new floating animations, shadows, and tooltips! ![]()
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